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 Thousand Parsec 0.5.0 (C++ Server)
Sections: Mac OS X, Unix

 

Added: Tue, Dec 16th 2003 15:39 UTC (4 years, 6 months ago) Updated: Tue, Jul 1st 2008 07:45 UTC (5 days ago)


Screenshot About:
Thousand Parsec is a turn-based space empire building game, as well as a framework for creating a similar group of games, which are often called 4X games (eXplore, eXpand, eXploit, and eXterminate). Some examples of games from which Thousand Parsec draws ideas are Reach for the Stars, Stars!, VGA Planets, Master of Orion, and Galactic Civilizations. Unlike commercial alternatives, it is designed for long games supporting universes as large as your computer can handle. It allows a high degree of player customization, and features a flexible technology system where new technologies may be introduced mid-game.

Release focus: Major feature enhancements

Changes:
This release includes last year's Google Summer of Code project, Reach for the Stars Clone ruleset. A large number of other improvements have been made, such as a new Object model, TP04 protocol support, better control over what players can see on the server, and a history that supports MySQL persistence. This release is a significant step towards the goal of a fully featured server.

Author:
Tim Ansell [contact developer]

Rating:
8.14/10.00 (2 votes)

Homepage:
http://www.thousandparsec.net/tp/
Tar/GZ:
http://www.thousandparsec.net/[..]s/tpserver-cpp/tpserver-cpp-0.5.1.tar.gz
Changelog:
http://git.thousandparsec.net/[..]7143c9bf87407bcfd1f65ffa46d297f7;hb=HEAD
CVS tree (cvsweb):
http://git.thousandparsec.net/[..]/gitweb.cgi?p=tpserver-cpp.git;a=summary
Bug tracker:
https://sourceforge.net/[..]?func=browse&group_id=132078&atid=723099

Trove categories: [change]
[Development Status]  4 - Beta
[Environment]  Console (Text Based), MacOS X, X11 Applications :: GTK
[License]  OSI Approved :: GNU General Public License (GPL), OSI Approved :: GNU General Public License v2
[Operating System]  MacOS X, Microsoft :: Windows, POSIX :: Linux
[Programming Language]  C++, PHP, Python, Scheme
[Topic]  Games/Entertainment, Games/Entertainment :: Simulation, Games/Entertainment :: Turn Based Strategy

Dependencies: [change]
No dependencies filed

 
Project admins: [change]
» Tim Ansell (Owner)
» Lee Begg (Owner)

» Rating: 8.14/10.00 (Rank N/A)
» Vitality: 2.49% (Rank 141)
» Popularity: 2.08% (Rank 2446)

project statsdownload stats
(click to enlarge graphs)
   Record hits: 32,015
   URL hits: 8,975
   Subscribers: 39

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 Branches

Branch Version Last release License URLs
Default
The project as a whole.
    GNU General Public License (GPL) Homepage Tar/GZ
C++ Client Network Library
A library for easing programming of C++ clients for Thousand Parsec.
0.1.1 04-Jul-2007 GNU General Public License (GPL) Homepage Tar/GZ Changelog
C++ Server
A more advanced server for Thousand Parsec written in C++.
0.5.1 01-Jul-2008 GNU General Public License (GPL) Homepage Tar/GZ Changelog
Python Advanced Client Support Library
A library of code for advanced Python clients.
0.2.0 18-Dec-2006 GNU General Public License (GPL) Homepage Tar/BZ2
Python Network Library
A network library for both Python clients and servers.
0.2.0 15-Dec-2006 GNU General Public License (GPL) Homepage Tar/BZ2
Python Server
A Python server for Thousand Parsec.
0.1.0 21-Oct-2005 GNU General Public License (GPL) Homepage Tar/BZ2
Python wxWindows Client
The most advanced graphical client.
0.3.1 26-Mar-2008 GNU General Public License v2 Homepage Tar/BZ2 Changelog

 Releases

Version Focus Date
0.5.1 Minor bugfixes 01-Jul-2008 07:45
0.5.0 Major feature enhancements 01-May-2008 13:04
0.4.1 Major bugfixes 28-Feb-2007 16:16
0.4.0 Major feature enhancements 31-Jan-2007 15:11
0.3.1 Major bugfixes 21-Nov-2006 11:02
0.3.0 Major feature enhancements 08-Jul-2006 01:21
0.2.1 Major bugfixes 19-Feb-2006 16:39
0.2.0 Major feature enhancements 12-Dec-2005 13:22
0.1.2 Major feature enhancements 16-Nov-2005 07:14
0.1.1 Major feature enhancements 27-Oct-2005 12:17



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