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About:
Thousand Parsec is a turn-based space empire building game, as well as a framework for creating a similar group of games, which are often called 4X games (eXplore, eXpand, eXploit, and eXterminate). Some examples of games from which Thousand Parsec draws ideas are Reach for the Stars, Stars!, VGA Planets, Master of Orion, and Galactic Civilizations. Unlike commercial alternatives, it is designed for long games supporting universes as large as your computer can handle. It allows a high degree of player customization, and features a flexible technology system where new technologies may be introduced mid-game.
Release focus: Minor feature enhancements
Changes:
Quite a few changes were made for 0.1.1 to
libtpproto-cpp. Thread safety was made slightly
better, but is not complete. This release adds
some new features, such as caches, TPS and HTTPS
sockets, and GameStatusListener.
Author:
Tim Ansell [contact developer]
Homepage:
http://www.thousandparsec.net/
Tar/GZ:
http://www.thousandparsec.net/[..]btpproto-cpp/libtpproto-cpp-0.1.1.tar.gz
Changelog:
http://git.thousandparsec.net/[..]fb44099be7859ec50bc2d3bf5968380a;hb=HEAD
CVS tree (cvsweb):
http://git.thousandparsec.net/[..]itweb.cgi?p=libtpproto-cpp.git;a=summary
Bug tracker:
http://sourceforge.net/[..]?func=browse&group_id=132078&atid=723099
Trove categories:
[change]
| [Development Status] | | 4 - Beta | | [Environment] | | Console (Text Based), MacOS X, X11 Applications :: GTK | | [License] | | OSI Approved :: GNU General Public License (GPL), OSI Approved :: GNU General Public License v2 | | [Operating System] | | MacOS X, Microsoft :: Windows, POSIX :: Linux | | [Programming Language] | | C++, PHP, Python, Scheme | | [Topic] | | Games/Entertainment, Games/Entertainment :: Simulation, Games/Entertainment :: Turn Based Strategy |
Dependencies:
[change]
No dependencies filed
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» Rating:
8.14/10.00
(Rank N/A)
» Vitality: 2.18% (Rank 234)
» Popularity: 2.08% (Rank 2443)

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