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 esound - Default branch
Section: Unix

 

Added: Sat, May 2nd 1998 15:03 UTC (10 years, 4 months ago) Updated: Fri, Aug 13th 2004 07:03 UTC (4 years, 0 months ago)


About:
EsounD mixes multiple digitized audio streams and samples together for playback by a single audio device. It also allows monitoring of mixed output, and recording. Network connections to the daemon are supported as well.

Author:
Frederic Crozat [contact developer]

Rating:
7.66/10.00 (10 votes)

Homepage:
http://www.tux.org/~ricdude/EsounD.html
Tar/GZ:
ftp://ftp.gnome.org/pub/GNOME/sources/esound/0.2
Tar/BZ2:
ftp://ftp.gnome.org/pub/GNOME/sources/esound/0.2/

Trove categories: [change]
[Environment]  X11 Applications
[Intended Audience]  End Users/Desktop
[License]  OSI Approved :: GNU General Public License (GPL)
[Topic]  Multimedia :: Sound/Audio

Dependencies: [change]
Audio File Library 0.2.3 (required)
[download links]

 
Project admins: [change]
» Frederic Crozat (Owner)

» Rating: 7.66/10.00 (Rank N/A)
» Vitality: 0.01% (Rank 5038)
» Popularity: 5.21% (Rank 648)

project statsdownload stats
(click to enlarge graphs)
   Record hits: 60,150
   URL hits: 43,955
   Subscribers: 98

Projects depending on this project:
Sound Monitor
Allegro
libmikmod
XFMail


Other projects from the same categories:
GDAM
dagger
Asymptopia BlackJack
oscsend/oscdump
crip

Users who subscribed to this project also subscribed to:
GNU Radius
binutils
The GNU Privacy Guard
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Add comment · Rate this project · Subscribe to new releases · Ignore this project · Email this project to a friend · Project record in XML

 Branches

Branch Version Last release License URLs
Default 0.2.35 13-Aug-2004 GNU General Public License (GPL) Homepage Tar/GZ

 Releases

Version Focus Date
0.2.35 Minor bugfixes 13-Aug-2004 14:03
0.2.33 Minor bugfixes 02-Mar-2004 04:08
0.2.32 Minor bugfixes 03-Sep-2003 18:19
0.2.30 N/A 01-Aug-2003 18:08
0.2.29 N/A 20-Sep-2002 06:58
0.2.28 Minor bugfixes 19-Jun-2002 15:21
0.2.27 Minor bugfixes 10-Jun-2002 08:20
0.2.26 Minor bugfixes 06-May-2002 10:35
0.2.25 Minor bugfixes 24-Apr-2002 15:20
0.2.24 N/A 03-Mar-2002 05:26

 Articles referencing this project

 Comments

[»] esd.conf documentation
by WimPunk - Mar 15th 2004 13:32:05

I want to use my two soundcards (one for system sounds, one for movies, mp3's,...) so I was searching how to configure esound to do the job. Is there any documentation about esd.conf and on how to make it working.
Can someone help me?

--
I haven't lost my mind, I know exactly where I left it

[reply] [top]


[»] Transmit Sound from Linux to Windows
by Christian Schneider - Jan 10th 2004 15:17:41

For all vnc users who missed sound output ESD could be a solution.

I wrote a howto for transmitting sound from a linux server to the windows client.

http://www.liquid-reality.de/main/projects/esound

[reply] [top]


[»] Still developed
by Christian Schneider - Apr 2nd 2002 05:28:11

The website of this project seems a little outdated. Is esound still actively developed?

[reply] [top]


    [»] Re: Still developed
    by Ivan - Apr 7th 2002 19:11:04


    > The website of this project seems a
    > little outdated. Is esound still
    > actively developed?
    >

    Yes, it is being developed but doesn't have a homepage. Ric's homepage has a (broken) version back from 1999, while the version in ftp.gnome.org is from March 2002.

    [reply] [top]


[»] alsa 0.9.x anybody?
by Swiz - Sep 2nd 2001 03:43:11

Does anyone else here want to use alsa 0.9.x natively with esound? Then look no further! hehehe Go here to fetch my latest patch for esd. I've added ALSA9 support. Happy hacking!

[reply] [top]


[»] ESound With ALSA 0.5.9c and above
by Swiz - Oct 13th 2000 23:45:34

I noticed a lateness in posts about ESound. As I write this, ESD is up to version 0.2.20.

But that's not all.

I've been working on the ESound compatibility issues with ALSA 0.5.x. I've modified ESD to be able to work with the GUS Classic when using ALSA 0.5.x. You can find the patch here. You will need to get esound v0.2.20 for this patch to work.

I'm currently testing other enhancements such as allowing you to specify which ALSA card to use with ESD on the command line with the -d option. In response to a bug report I read on Debian.org (which is closed now, the bug report that is) the 0.2.20 version of esound (for alsa) does not fix the issue of the first alsacard getting initialized and used no matter what you specify on the command line with '-d'.

For those of you that simply want esound to compile when you have alsa installed, download 0.2.20 of esound as is and you should be okay.

Stay tuned for more to come.

[reply] [top]


    [»] esdplay: wave.c:64: ParseFormat: Assertion `formatTag == WAVE_FORMAT_PCM' failed.
    by Zarathud - Feb 1st 2001 23:35:26

    esdplay: wave.c:64: ParseFormat: Assertion `formatTag == WAVE_FORMAT_PCM' failed. I'd like to use esdplay as a replacement for play in certain scripts, but it spits up at certain .au files that the standard sox play handles fine. Anyboy else have this problem? Anybody know how to either fix esdplay or the .au files?

    [reply] [top]


[»] eaisly, make all sound apps use esd!
by SandyMacJr - Feb 25th 2000 23:25:11

ok, relativetly easy :-)
I wanted all my sound to go through esd mainly since esd will mix muliptial sound sources on the fly.
Everyone (should) know you can run a program wraped with esddsp eg: esddsp appname, here is a better way (maybe)

I edited my startup scripst to start esd at boot
/usr/bin/esd &
and then I unlock esd so many users can use esd at once. (you don't run as root do you? tiss, tiss)
/usr/bin/esdctl unlock
(Hint: I had to add a delay so esd could load, sleep 1 works for me. Put it between esd and esdctl)
Then I added these lines to my /etc/profile (maybe other files too eg: /etc/bashrc):
export LD_PRELOAD="libesddsp.so libesd.so"
export LD_PRELOAD_PATH="/usr/lib"

Note: This may do bad things! I don't know BUT I've been doing this since Nov 1999 and have not had problems. I don't play games but it'd be way cool to have mpg123 and quake going at the same time. Nuthin' like an asskickin' toon for an asskickin' game. One pleasant side effect is the Flash plugin for nutscrape can play audio at the same time as xmms! very cool The audio does seem a little crunchy but that may be the author trying to keep the .fla small.

You can email if you need an extra tip or two to get this to work. Please note I've never used any "popular" distrobution. I'm not familiar with RedHat, Debian, Corel, Slackware, Suse, whatever. I use tomsrtbt and green frog as a quick start when I'm not in the mood to start from scratch. (and no I won't walk you through starting from scratch, I had to learn how to do it, so should you.)

[reply] [top]


    [»] Re: eaisly, make all sound apps use esd!
    by weefle - Sep 20th 2001 10:19:31

    This works fine for a lot of apps, but Quake 3 and some others try to mmap /dev/dsp, and unfortunately, esound doesn't support mmap. I'd love to be able to listen to MP3's and play Q3 at the same time, but for now, I have a script that starts Quake:

    #!/bin/sh

    esdctl off
    sleep 2
    /opt/quake3/quake3
    esdctl on

    From the look of the Changelog, it looks like esound hasn't been truly maintained in a long time (last change was almost a year ago). Is there anybody out there capable of adding mmap support to esound?

    [reply] [top]


      [»] Re: eaisly, make all sound apps use esd!
      by martinix - Jul 24th 2002 02:38:26

      I'm not such well informed if such things are work in progress but wouldn't there be a possibility of doing the thing above well (so that q3 works while mp3blaster is playing) in the way that esd is set behind /dev/dsp (means setting up some pipe behind it leading to the esd) and everything wich is accessing /dev/dsp is in reality talking to esd? only problem may be that you would need root-privileges on the machine to set it up... anyone knows if they are working on sth. like this? sorry for the bad english... :-) ru Martinix

      [reply] [top]


[»] command line wav player
by Daryl - Jun 18th 1999 19:25:23

is there a command line wav player that supports esd?
i know that
play filename.wav
works but doesn't support esd

[reply] [top]


    [»] Re: command line wav player
    by Michael T. Babcock - Mar 15th 2004 16:42:09


    > is there a command line wav player that
    > supports esd?
    > i know that
    > play filename.wav
    > works but doesn't support esd
    >

    Yes, try esdplay, it comes in the esound package.

    [reply] [top]


[»] esound distribution tar.gz
by Rubin - Mar 4th 1999 21:14:49

Seems like thats just a tar file not really gzipped. Anyone else notice that?

--
- Rubin

[reply] [top]


    [»] Re: esound distribution tar.gz
    by whatsit - Sep 17th 2001 12:46:49

    Check your Netscape settings. Netscape can un-gzip a file for you and that is what I would suspect is going on with your downloads.


    > Seems like thats just a tar file not
    > really gzipped. Anyone else notice
    > that?

    [reply] [top]


[»] mpg123: can't resolve symbol 'dlsym'
by Da w00t - Feb 22nd 1999 10:22:41

I've installed the rpms for esound and esound-devel and when I use esddsp on any program (mpg123 is my favorite) it crashes saying that it can't resolv the symbol 'dlsym'. Anyone got any ideas?

[reply] [top]




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